难度:初级| 3h 40m | 743 MB | 附带项目文件| 使用的软件:3ds max /Language: English + Subtitles
文件编号:Learning 3ds Max 2021
3ds Max以其多功能性和易用性而闻名,是领先的数字内容创建程序包。无论您是要可视化计算机辅助设计,构建游戏资产还是制作动画动画,3ds Max都具有强大的功能和灵活性,可以满足制作中的创意需求。在此入门培训课程中,学习如何利用3ds Max 2021在建模,动画和渲染方面的优势。作者Aaron F. Ross带领您完成3ds Max界面的基础知识以及核心概念和技术。您可以学习如何使用其许多工具来制作具有3D对象的模型,编辑多边形网格,创建具有2D形状和样条线的曲面和模型,以及更多。完成本课程后,您将具有牢固的基础,可以在3ds Max中进一步发展技能。
本课程由亚伦·罗斯(Aaron F. Ross)创建。我们很高兴在我们的图书馆中提供此培训。
主题包括:
选择工作区
在视口中导航
使用原语和修饰符建模
使用可编辑多边形功能区拉伸多边形
选择渲染器
照明场景
管理和申请材料
整理场景
创建和编辑关键帧
创建一个物理相机
渲染图像序列
DEMO课,全套请下载
Known for its versatility and ease of use, 3ds Max is a leading digital content creation package. Whether you're visualizing computer-aided designs, building game assets, or animating motion pictures, 3ds Max has the power and flexibility to meet the creative needs of your production. Learn to leverage the strengths of 3ds Max 2021 in modeling, animation, and rendering in this introductory training course. Author Aaron F. Ross leads you through the basics of the 3ds Max interface, as well as core concepts and techniques. You can learn how to use its many tools to make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more. After completing this course, you'll have a firm foundation upon which to build further skills in 3ds Max.
This course was created by Aaron F. Ross. We are pleased to offer this training in our library.
Topics include:
Choosing a workspace
Navigating in viewports
Modeling with primitives and modifiers
Extruding polygons with the Editable Poly ribbon
Choosing a renderer
Lighting a scene
Managing and applying materials
Organizing scenes
Creating and editing keyframes
Creating a physical camera
Rendering an image sequence
Homepage
https://www.lynda.com/3ds-Max-tutorials/Learning-3ds-Max-2021/2822205-2.html
很有用,谢谢分享