V-Ray for Houdini 专为处理您最大的场景和最苛刻的项目而生,可与 Houdini 以及您喜欢的其他 V-Ray 程序无缝连接。
编号:vray_adv_43003_houdini18.0.460
系统要求
-操作系统:Windows 7/8/10-(64位)
-内存:8 GB RAM-以上内存
-支持软件:
-x64 | File Size: 234 MB
OS:Windows® 7/10
Only IPv4 is supported, IPv6 is currently not supported
Memory:8 GB RAM Larger cache memory, higher memory bandwidth and more cores are better.
USB 2.0 required for hardware lock
500 MB Hard Disk Space
1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64)
插件破解办法
- 安装vray_adv_43003_houdini18.0.460.exe,不需要安装Cloud和License Server
- 拷贝cgauth.dll到C:Program FilesChaos GroupV-RayHoudini 18.0.460appsdkbin
- 拷贝vray_BRDFScanned.dll到 C:Program FilesChaos GroupV-RayHoudini 18.0.460appsdkbinplugins
插件特色
改进的工作流程
- 轻松处理快速渲染节点的下拉菜单,轻松选择摄影机,共享的 VFB 历史记录,排错材质和纹理烘培改进节省工作流程的时间。
性能加速
- 节省内存的实例副本处理层次复杂的对象,更快的边缘和顶点折痕,大场景渲染启动更快,从其他软件导入资产流程优化,加速您的渲染。
进一步整合
- 支持 Houdini 18,改进的体积实例,支持 Deadline,自定义 AOV 和属性纹理路径增强,让您的 Houdini 工作流程更完善。
其他
Description:
Built to handle your biggest scenes and most demanding projects, V-Ray for Houdini connects seamlessly with Houdini and the rest of your favorite V-Ray applications.
Quality
Production-proven CPU & GPU rendering for high-end VFX and animation.
Power
Built to handle the most demanding projects and visual effects pipelines.
Speed
Highly optimized adaptive ray tracing for superior speed and scalability.
Creative control
Full suite of lighting, shading and rendering tools for complete creative control.
Smart integration
Seamless Houdini integration and compatibility with other V-Ray applications.
Industry standard
Academy Award®-winning renderer used on over 200 feature films.
High-performance ray tracing
Powerful CPU and GPU-accelerated rendering built for the demands of high-end production.
Interactive rendering
Interactive look development supported in the Houdini render view.
Volume rendering
Fast and accurate rendering of native Houdini volumes and OpenVDB caches.
Multi-GPU production rendering
GPU bucket rendering with fast multi-GPU performance and support for Cryptomattes.
Unified Workflow for Custom Attributes
Control custom attributes of geometry (including splines and particles) with the User Color node
Texture Baking
Bake lighting and textures for game assets and real-time environments.
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