难度:高级| 114P |15.7GB | 附带项目文件| 使用的软件:3ds max
文件编号:Victory3d-3D Game Environment Cathedral Creation
Duration Project Files Included MP4
Title: Victory3d – 3D Game Environment Cathedral Creation
Info:
3D Game Environment Cathedral Creation
Modeling, Unwrapping, Texturing, Game Setup using 3ds Max, Substance Painter, Substance Designer, & Unreal Engine
Course Info
In this course, we will go through the steps of creating an environment from start to finish which includes modeling, texturing, material creation, world building, lighting and post effects.
The major topics we will be covering are:
-Modeling intricate super-detailed architectural scene
-Creating tileable textures to use on our structural pieces
-Creating props with their own unique textures
-Creating detailed materials in Unreal engine
-Building a level in Unreal engine
-Creating day lighting and night lighting
-Adding post effects for our level
By the end of this course, you will be able to create an amazing game-ready interior environment. You will gain knowledge on how to create detailed modular objects, how to create clean tileable textures and how to work within unreal engine 4 to take a level to final including level art, lighting and post effects.
Before beginning this course, you should have a basic knowledge of 3ds Max, Substance Painter, Substance designer and Unreal engine 4 If you are truly interested in learning how such highly detailed environments are created in AAA game companies, then this course is for you. In this course, you will understand the complete process of making production-ready environments such as those that you see in the video games that you play today. There is a 30-day money back guarantee so you really don’t have anything to lose. Where you will stand and the new things that you will be able to do tomorrow will largely depend on what you do to improve yourself today. So invest in yourself because your future depends on it. Come and join in the Game Environment Cathedral Creation at Victory3D.
标题:Victory3d – 3D游戏环境大教堂的创作
信息:
3D游戏环境大教堂创作
使用3ds Max,Substance Painter,Substance Designer和Unreal Engine进行建模,展开,纹理化,游戏设置
课程资料
在本课程中,我们将从头到尾经历创建环境的步骤,包括建模,纹理化,材质创建,世界建筑,照明和后期效果。
我们将讨论的主要主题是:
-建模复杂的超详细建筑场景
-创建用于我们的结构件的花木纹理
-创造具有自己独特纹理的道具
-在虚幻引擎中创建详细材料
-在虚幻引擎中建立关卡
-创造白天和夜晚的照明
-为我们的水平添加后期效果
在本课程结束时,您将能够创建一个令人惊叹的可用于游戏的室内环境。您将获得有关如何创建详细的模块化对象,如何创建干净的图素纹理以及如何在虚幻引擎4中工作以达到最终水平的知识,包括水平艺术,照明和后期效果。
在开始本课程之前,您应该具有3ds Max,Substance Painter,Substance Designer和Unreal engine 4的基础知识。如果您真的有兴趣学习如何在AAA游戏公司中创建如此高度详细的环境,那么本课程适合您。在本课程中,您将了解制作生产就绪环境的完整过程,例如您今天玩的视频游戏中看到的环境。有30天的退款保证,因此您真的没有任何损失。您将站在那里,明天将要做的新事情在很大程度上取决于您今天所做的改进。所以投资自己,因为你的未来取决于它。快来参加Victory3D的游戏环境大教堂创作。
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好东西,谢谢分享
谢谢作者的分享和展示😎😎