Beginner | 2h 10m | 638 MB | Project Files | Software used: 3ds Max, V-Ray
教程预览
信息:3ds Max的V-Ray Next提供了智能照明工具,可以智能地分析场景并优化射线计算。 在本课程中,讲师Brian Bradley演示了如何在各种操作模式下使用V-Ray Next VRayLight(也称为平面或矩形光):平面,圆顶,球形,网格和圆盘。 本课程首先介绍现实世界中的灯光行为,并演示这些原理如何转化为渲染环境。 然后,Brian展示了如何调整VRayLight的不同设置和控件,以及如何通过照明示例场景将这些技术付诸实践。 首先自己应对挑战,然后查看Brian的解决方案,以每种VRayLight操作模式照亮场景。 本课程提供了详尽的介绍,可以帮助您掌握V-Ray Next中照明的技术方面,因此您可以专注于艺术和手工艺。
Info: V-Ray Next for 3ds Max offers smart lighting tools that intelligently analyze scenes and optimize ray calculations. In this course, instructor Brian Bradley shows how to use the V-Ray Next VRayLight—also called the plane or rectangle light—in its various operating modes: Plane, Dome, Sphere, Mesh, and Disc. The course starts with a refresher on light behavior in the real world and demonstrates how those principles translate to the rendering environment. Brian then shows how to adjust the different settings and controls of the VRayLight and put those techniques into practice by lighting a sample scene. Tackle the challenge on your own first and then review Brian’s solutions for illuminating the scene with each of the VRayLight operating modes. This course provides a thorough introduction that can help you master the technical aspects of lighting in V-Ray Next, so you can focus on the art and craft.
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